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Multi-Battle Discussion

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Post by Haruko Mon Aug 03, 2009 1:55 am

o_o No clue, this is the first RPG I've played xD I just pick up on things as I go.
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Post by AiKirikaX Mon Aug 03, 2009 3:42 am

yeah... got it too
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Post by Ryuku Sat Aug 08, 2009 5:43 am

New system=great

This is my alt owning, 1vs3.


FallenHero spews oil all over the battle field. Then he sends a spark to the ground. The oil burns, causing the entire area to erupt into a gigantic fire. The blaze burns both albertwesker and FallenHero.
FallenHero deals 354 fire damage to albertwesker
FallenHero loses 5.2 health from their own jutsu
- - - - - - - - - - - - - - - - - - - - - - - - - - - -

nagatto summons a hound to receive damage in his place.
nagatto's defenses will be increased each round during the next 1 rounds

_nobletiger_ stood around and did nothing

albertwesker impales his fist into the FallenHero's chest. This causes FallenHero to stagger back
albertwesker deals 97.68 damage to FallenHero
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Post by Haruko Sat Aug 08, 2009 5:45 am

xD Great, isn't it?
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Post by Ryuku Sat Aug 08, 2009 5:46 am

Yeah, much better than I had expected...though it summons seem to be missing as of now.
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Post by Yakate Sat Aug 08, 2009 3:46 pm

Summons will be added in due time o.o But its harder to Scout Area, too many pages of people... that is, when lots of people are online o-o
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Post by Haruko Sat Aug 08, 2009 7:21 pm

Meh, it's just like reading through your "Villagers" List.

If you're scouting, you're in no rush from fear of being attacked. If you check combat, you either want to know who to attack or who can attack...It'll take some getting used to, but something needed to be done to free up some server space.
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Post by AiKirikaX Sat Aug 08, 2009 8:59 pm

i just came online and saw its implemented...
so far i havent been in battle...
and just took a look at scout area...
i actually like it... by the pure look of it...
and i like the "ally" info
and with the combat page... you dont need to go through a large list with all villagers...
for like you want to raid in current...

i guess.... this combat page makes it also easier for raiders and defenders to to attack... so ppl that want to train or raid... must get even faster now
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Post by Yakate Sat Aug 08, 2009 11:10 pm

lol People believe in the MPvP so much, even noobs are defending, just so some uber can help them in battle xD
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Post by AiKirikaX Sat Aug 08, 2009 11:16 pm

i still wouldnt trust in this mpvpbattle too much... that there are really ppl... to help you out..
i gues there still will be many 1v1 battles
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Post by Ryuku Sat Aug 08, 2009 11:20 pm

There still are, but help isn't something to worry about it...people click those links fast.
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Post by Yakate Sun Aug 09, 2009 3:06 pm

I just noticed that spars don't allow MPvP

And you can call for help while attacking your own villagers xD
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Post by AiKirikaX Sun Aug 09, 2009 8:51 pm

yeah yaka... just noticed the same....

accidentally attacked my own villager...
while i was fleeing... he called for help xD
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Post by Haruko Mon Aug 10, 2009 7:25 am

o.o Meh, MPvP with spars would be unnecessary, in my opinion.

As far as calling for help, anyone that's either neutral or ally has the ability to respond to your call, though I honestly didn't think you could attack Allies x.x
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Post by Ryuku Mon Aug 10, 2009 8:28 am

You can attack yourself too for some reason...
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Post by viperzfury Mon Aug 10, 2009 8:58 am

well I will test this out a bit now that I am a chuunin for some fun XD
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Post by Haruko Mon Aug 10, 2009 9:24 am

Yea, you can attack yourself

It's mainly for when Healing jutsu are created... you'd be able to heal yourself/teammates, or something of the sort.
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Post by viperzfury Mon Aug 10, 2009 9:25 am

wow now that would be awsome

actually makes the healing jutsus worth something
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Post by Haruko Mon Aug 10, 2009 9:26 am

Well, don't hold your breathe xD It could be some time, there are more important things to be done. And it's just my speculation, don't quote me on anything e_e

Edit- As far as attacking other villagers, my bad xD You totally can and for some reason I was thinking you couldn't x.x I've done it before, I dunno why I thought that.
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Post by Ryuku Mon Aug 10, 2009 10:41 am

There are healing jutsu's already actually, nature's blessing has nature's healing which heals close to 25% capped.
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Post by Haruko Mon Aug 10, 2009 11:05 am

Yea, but that's not available to heal other users, and it's just 1 bloodline jutsu o.o I'm sure more will come later
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Post by AiKirikaX Tue Aug 11, 2009 12:19 am

does anyone know how the the points distribution works???

what if a shiney gets into a battle with a neutral villager...the neutral one calls for help... and a shiney responds to it...
and now there is a shiney fighting against a shiney...
who gets VF??
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Post by Haruko Tue Aug 11, 2009 3:03 am

I believe you get VF for whoever you kill. If you kill the Neutral village, Shine gets a point. If you kill the Shiny, no VF will be awarded. Much like how it was, it's just combined into one battle.

And I've yet to test it, but I'm not sure if you get lower Respect when you kill your own villager or not x.x I don't think that was updated.
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Post by AiKirikaX Tue Aug 11, 2009 8:17 am

and what about the shiney that responded to a call for help???
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Post by Haruko Tue Aug 11, 2009 8:41 am

Same situation as far as I can imagine, no points awarded to the Shiny.
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